#include "http.h" #include "server.h" #include "response.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace beast = boost::beast; // from namespace http = beast::http; // from namespace net = boost::asio; // from using tcp = boost::asio::ip::tcp; // from namespace { //------------------------------------------------------------------------------ // Report a failure void fail(beast::error_code ec, char const* what) { std::cerr << what << ": " << ec.message() << "\n"; } // Handles an HTTP server connection class session : public std::enable_shared_from_this { beast::tcp_stream stream_; beast::flat_buffer buffer_; Server& m_server; request_type req_; std::shared_ptr res_; void handle_request(::Server& server, request_type&& req) { auto sp = std::make_shared(generate_response(req, server)); res_ = sp; // Write the response http::async_write( stream_, *sp, beast::bind_front_handler( &session::on_write, shared_from_this(), sp->need_eof())); } public: // Take ownership of the stream session( tcp::socket&& socket, Server& server) : stream_(std::move(socket)) , m_server(server) { } // Start the asynchronous operation void run() { // We need to be executing within a strand to perform async operations // on the I/O objects in this session. Although not strictly necessary // for single-threaded contexts, this example code is written to be // thread-safe by default. net::dispatch(stream_.get_executor(), beast::bind_front_handler( &session::do_read, shared_from_this())); } void do_read() { // Make the request empty before reading, // otherwise the operation behavior is undefined. req_ = {}; // Set the timeout. stream_.expires_after(std::chrono::seconds(30)); // Read a request http::async_read(stream_, buffer_, req_, beast::bind_front_handler( &session::on_read, shared_from_this())); } void on_read( beast::error_code ec, std::size_t bytes_transferred) { boost::ignore_unused(bytes_transferred); // This means they closed the connection if(ec == http::error::end_of_stream) return do_close(); if(ec) return fail(ec, "read"); // Send the response handle_request(m_server, std::move(req_)); } void on_write( bool close, beast::error_code ec, std::size_t bytes_transferred) { boost::ignore_unused(bytes_transferred); if(ec) return fail(ec, "write"); if(close) { // This means we should close the connection, usually because // the response indicated the "Connection: close" semantic. return do_close(); } // We're done with the response so delete it res_ = nullptr; // Read another request do_read(); } void do_close() { // Send a TCP shutdown beast::error_code ec; stream_.socket().shutdown(tcp::socket::shutdown_send, ec); // At this point the connection is closed gracefully } }; //------------------------------------------------------------------------------ // Accepts incoming connections and launches the sessions class listener : public std::enable_shared_from_this { net::io_context& ioc_; tcp::acceptor acceptor_; Server& m_server; public: listener( net::io_context& ioc, tcp::endpoint endpoint, Server& server) : ioc_(ioc) , acceptor_(net::make_strand(ioc)) , m_server(server) { beast::error_code ec; // Open the acceptor acceptor_.open(endpoint.protocol(), ec); if(ec) { fail(ec, "open"); return; } // Allow address reuse acceptor_.set_option(net::socket_base::reuse_address(true), ec); if(ec) { fail(ec, "set_option"); return; } // Bind to the server address acceptor_.bind(endpoint, ec); if(ec) { fail(ec, "bind"); return; } // Start listening for connections acceptor_.listen( net::socket_base::max_listen_connections, ec); if(ec) { fail(ec, "listen"); return; } } // Start accepting incoming connections void run() { do_accept(); } private: void do_accept() { // The new connection gets its own strand acceptor_.async_accept( net::make_strand(ioc_), beast::bind_front_handler( &listener::on_accept, shared_from_this())); } void on_accept(beast::error_code ec, tcp::socket socket) { if(ec) { fail(ec, "accept"); } else { // Create the session and run it std::make_shared( std::move(socket), m_server)->run(); } // Accept another connection do_accept(); } }; } // anonymous namespace //------------------------------------------------------------------------------ namespace HTTP { Server::Server(Config& config, boost::asio::io_context& ioc, const Socket& socket, plugins_container_type& plugins) : ::Server(config, ioc, socket, plugins) { } Server::~Server() { } int Server::start() { auto const address = net::ip::make_address(m_socket.address); auto const port = static_cast(std::atoi(m_socket.port.data())); // Create and launch a listening port std::make_shared( m_ioc, tcp::endpoint{address, port}, *this)->run(); return EXIT_SUCCESS; } } // namespace HTTP