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#include "http.h"
#include <boost/beast/version.hpp>
// Support both boost in Debian unstable (BOOST_LATEST) and in stable (boost 1.67)
#if BOOST_VERSION >= 107100
#define BOOST_LATEST
#endif
#include "server.h"
#include "response.h"
#include <boost/beast/version.hpp>
#include <boost/beast/core.hpp>
#include <boost/beast/http.hpp>
#include <boost/asio/dispatch.hpp>
#ifndef BOOST_LATEST
#include <boost/asio/bind_executor.hpp>
#include <boost/asio/ip/tcp.hpp>
#endif
#include <boost/asio/strand.hpp>
#include <boost/config.hpp>
#include <algorithm>
#include <cstdlib>
#include <functional>
#include <iostream>
#include <memory>
#include <optional>
#include <string>
#include <thread>
#include <vector>
namespace beast = boost::beast; // from <boost/beast.hpp>
namespace http = beast::http; // from <boost/beast/http.hpp>
namespace net = boost::asio; // from <boost/asio.hpp>
using tcp = boost::asio::ip::tcp; // from <boost/asio/ip/tcp.hpp>
namespace {
//------------------------------------------------------------------------------
// Report a failure
void fail(beast::error_code ec, char const* what)
{
std::cerr << what << ": " << ec.message() << "\n";
}
// Handles an HTTP server connection
class session : public std::enable_shared_from_this<session>
{
#ifdef BOOST_LATEST
beast::tcp_stream stream_;
#else
tcp::socket socket_;
boost::asio::strand<boost::asio::io_context::executor_type> strand_;
#endif
beast::flat_buffer buffer_;
Server& m_server;
std::optional<http::request_parser<http::string_body>> parser_;
request_type req_;
std::shared_ptr<response_type> res_; // std::shared_ptr<void> ?
void handle_request(::Server& server, request_type&& req)
{
#ifdef BOOST_LATEST
stream_.expires_after(std::chrono::seconds(300)); // timeout on write by server much longer than read timeout from client
#else
// socket_.expires_after(std::chrono::seconds(300)); // not supported by old boost
#endif
auto sp = std::make_shared<response_type>(generate_response(req, server));
res_ = sp;
// Write the response
#ifdef BOOST_LATEST
http::async_write(
stream_,
*sp,
beast::bind_front_handler(
&session::on_write,
shared_from_this(),
sp->need_eof()));
#else
http::async_write(
socket_,
*sp,
boost::asio::bind_executor(
strand_,
std::bind(
&session::on_write,
shared_from_this(),
std::placeholders::_1,
std::placeholders::_2,
sp->need_eof())));
#endif
}
public:
// Take ownership of the stream
session(
#ifdef BOOST_LATEST
tcp::socket&& socket,
#else
tcp::socket socket,
#endif
Server& server)
#ifdef BOOST_LATEST
: stream_(std::move(socket))
#else
: socket_(std::move(socket))
, strand_(socket_.get_executor())
#endif
, m_server(server)
{
}
// Start the asynchronous operation
void run()
{
// We need to be executing within a strand to perform async operations
// on the I/O objects in this session.
#ifdef BOOST_LATEST
net::dispatch(stream_.get_executor(),
beast::bind_front_handler(
&session::do_read,
shared_from_this()));
#else
do_read();
#endif
}
void do_read()
{
// Make the request empty before reading,
// otherwise the operation behavior is undefined.
req_ = {};
// this is the way to reset the parser. it's necessary.
// https://github.com/boostorg/beast/issues/927
parser_.emplace();
parser_->body_limit(1000000000); // 1GB limit
#ifdef BOOST_LATEST
// Set the timeout.
stream_.expires_after(std::chrono::seconds(30));
// Read a request
http::async_read(stream_, buffer_, *parser_,
beast::bind_front_handler(
&session::on_read,
shared_from_this()));
#else
http::async_read(socket_, buffer_, *parser_,
boost::asio::bind_executor(
strand_,
std::bind(
&session::on_read,
shared_from_this(),
std::placeholders::_1,
std::placeholders::_2)));
#endif
}
void
on_read(
#ifdef BOOST_LATEST
beast::error_code ec,
std::size_t bytes_transferred
#else
boost::system::error_code ec,
std::size_t bytes_transferred
#endif
)
{
boost::ignore_unused(bytes_transferred);
// This means they closed the connection
if (ec == http::error::end_of_stream)
return do_close();
if (ec == http::error::partial_message)
return; // ignore
if (ec)
return fail(ec, "read");
req_ = parser_->get();
// Send the response
handle_request(m_server, std::move(req_));
}
void
on_write(
#ifdef BOOST_LATEST
bool close,
beast::error_code ec,
std::size_t bytes_transferred
#else
boost::system::error_code ec,
std::size_t bytes_transferred,
bool close
#endif
)
{
boost::ignore_unused(bytes_transferred);
if(ec)
return fail(ec, "write");
if(close)
{
// This means we should close the connection, usually because
// the response indicated the "Connection: close" semantic.
return do_close();
}
// We're done with the response so delete it
res_ = nullptr;
// Read another request
do_read();
}
void
do_close()
{
// Send a TCP shutdown
beast::error_code ec;
#ifdef BOOST_LATEST
stream_.socket().shutdown(tcp::socket::shutdown_send, ec);
#else
socket_.shutdown(tcp::socket::shutdown_send, ec);
#endif
// At this point the connection is closed gracefully
}
};
//------------------------------------------------------------------------------
// Accepts incoming connections and launches the sessions
class listener : public std::enable_shared_from_this<listener>
{
#ifdef BOOST_LATEST
net::io_context& ioc_;
#endif
tcp::acceptor acceptor_;
#ifndef BOOST_LATEST
tcp::socket socket_;
#endif
Server& m_server;
public:
listener(
net::io_context& ioc,
tcp::endpoint endpoint,
Server& server)
#ifdef BOOST_LATEST
: ioc_(ioc)
, acceptor_(net::make_strand(ioc))
#else
: acceptor_(ioc)
, socket_(ioc)
#endif
, m_server(server)
{
#ifdef BOOST_VERSION
beast::error_code ec;
#else
boost::system::error_code ec;
#endif
// Open the acceptor
acceptor_.open(endpoint.protocol(), ec);
if(ec)
{
fail(ec, "open");
return;
}
// Allow address reuse
acceptor_.set_option(net::socket_base::reuse_address(true), ec);
if(ec)
{
fail(ec, "set_option");
return;
}
// Bind to the server address
acceptor_.bind(endpoint, ec);
if(ec)
{
fail(ec, "bind");
return;
}
// Start listening for connections
acceptor_.listen(
net::socket_base::max_listen_connections, ec);
if(ec)
{
fail(ec, "listen");
return;
}
}
// Start accepting incoming connections
void
run()
{
#ifndef BOOST_LATEST
if (!acceptor_.is_open())
return;
#endif
do_accept();
}
private:
void
do_accept()
{
// The new connection gets its own strand
#ifdef BOOST_LATEST
acceptor_.async_accept(
net::make_strand(ioc_),
beast::bind_front_handler(
&listener::on_accept,
shared_from_this()));
#else
acceptor_.async_accept(
socket_,
std::bind(
&listener::on_accept,
shared_from_this(),
std::placeholders::_1));
#endif
}
void
#ifdef BOOST_LATEST
on_accept(beast::error_code ec, tcp::socket socket)
#else
on_accept(boost::system::error_code ec)
#endif
{
if(ec)
{
fail(ec, "accept");
}
else
{
// Create the session and run it
std::make_shared<session>(
#ifdef BOOST_LATEST
std::move(socket),
#else
std::move(socket_),
#endif
m_server)->run();
}
// Accept another connection
do_accept();
}
};
} // anonymous namespace
//------------------------------------------------------------------------------
namespace HTTP {
Server::Server(Config& config, boost::asio::io_context& ioc, const Socket& socket, plugins_container_type& plugins, Statistics& statistics)
: ::Server(config, ioc, socket, plugins, statistics)
{
}
Server::~Server()
{
}
int Server::start()
{
auto const address = net::ip::make_address(m_socket.address);
auto const port = static_cast<unsigned short>(std::atoi(m_socket.port.data()));
// Create and launch a listening port
std::make_shared<listener>(
m_ioc,
tcp::endpoint{address, port},
*this)->run();
return EXIT_SUCCESS;
}
} // namespace HTTP
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