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#include "http.h"
#include "server.h"
#include "response.h"
#include <boost/beast/version.hpp>
#include <boost/beast/core.hpp>
#include <boost/beast/http.hpp>
#include <boost/beast/version.hpp>
#include <boost/asio/dispatch.hpp>
#include <boost/asio/strand.hpp>
#include <boost/config.hpp>
#include <algorithm>
#include <cstdlib>
#include <functional>
#include <iostream>
#include <memory>
#include <string>
#include <thread>
#include <vector>
namespace beast = boost::beast; // from <boost/beast.hpp>
namespace http = beast::http; // from <boost/beast/http.hpp>
namespace net = boost::asio; // from <boost/asio.hpp>
using tcp = boost::asio::ip::tcp; // from <boost/asio/ip/tcp.hpp>
namespace {
// Return a reasonable mime type based on the extension of a file.
beast::string_view
mime_type(beast::string_view path)
{
using beast::iequals;
auto const ext = [&path]
{
auto const pos = path.rfind(".");
if(pos == beast::string_view::npos)
return beast::string_view{};
return path.substr(pos);
}();
if(iequals(ext, ".htm")) return "text/html";
if(iequals(ext, ".html")) return "text/html";
if(iequals(ext, ".php")) return "text/html";
if(iequals(ext, ".css")) return "text/css";
if(iequals(ext, ".txt")) return "text/plain";
if(iequals(ext, ".js")) return "application/javascript";
if(iequals(ext, ".json")) return "application/json";
if(iequals(ext, ".xml")) return "application/xml";
if(iequals(ext, ".swf")) return "application/x-shockwave-flash";
if(iequals(ext, ".flv")) return "video/x-flv";
if(iequals(ext, ".png")) return "image/png";
if(iequals(ext, ".jpe")) return "image/jpeg";
if(iequals(ext, ".jpeg")) return "image/jpeg";
if(iequals(ext, ".jpg")) return "image/jpeg";
if(iequals(ext, ".gif")) return "image/gif";
if(iequals(ext, ".bmp")) return "image/bmp";
if(iequals(ext, ".ico")) return "image/vnd.microsoft.icon";
if(iequals(ext, ".tiff")) return "image/tiff";
if(iequals(ext, ".tif")) return "image/tiff";
if(iequals(ext, ".svg")) return "image/svg+xml";
if(iequals(ext, ".svgz")) return "image/svg+xml";
return "application/text";
}
// This function produces an HTTP response for the given
// request. The type of the response object depends on the
// contents of the request, so the interface requires the
// caller to pass a generic lambda for receiving the response.
template<
class Body, class Allocator,
class Send>
void
handle_request(
const Config& config,
const Socket& socket,
http::request<Body, http::basic_fields<Allocator>>&& req,
Send&& send)
{
// Returns a bad request response
auto const bad_request =
[&req](beast::string_view why)
{
http::response<http::string_body> res{http::status::bad_request, req.version()};
res.set(http::field::server, VersionString);
res.set(http::field::content_type, "text/html");
res.keep_alive(req.keep_alive());
res.body() = std::string(why);
res.prepare_payload();
return res;
};
// Returns a not found response
auto const not_found =
[&req](beast::string_view target)
{
http::response<http::string_body> res{http::status::not_found, req.version()};
res.set(http::field::server, VersionString);
res.set(http::field::content_type, "text/html");
res.keep_alive(req.keep_alive());
res.body() = "The resource '" + std::string(target) + "' was not found.";
res.prepare_payload();
return res;
};
// Returns a server error response
auto const server_error =
[&req](beast::string_view what)
{
http::response<http::string_body> res{http::status::internal_server_error, req.version()};
res.set(http::field::server, VersionString);
res.set(http::field::content_type, "text/html");
res.keep_alive(req.keep_alive());
res.body() = "An error occurred: '" + std::string(what) + "'";
res.prepare_payload();
return res;
};
std::string res_data;
try {
res_data = generate_response(req, config, socket);
} catch(const bad_request_exception& ex) {
return send(bad_request(ex.what()));
} catch(const not_found_exception& ex) {
return send(not_found(ex.what()));
} catch(const server_error_exception& ex) {
return send(server_error(ex.what()));
}
http::response<http::string_body> res{http::status::ok, req.version()};
res.set(http::field::server, VersionString);
res.set(http::field::content_type, mime_type(extend_index_html(std::string(req.target()))));
res.content_length(res_data.size());
res.keep_alive(req.keep_alive());
if (req.method() != http::verb::head)
res.body() = res_data;
return send(std::move(res));
}
//------------------------------------------------------------------------------
// Report a failure
void
fail(beast::error_code ec, char const* what)
{
std::cerr << what << ": " << ec.message() << "\n";
}
// Handles an HTTP server connection
class session : public std::enable_shared_from_this<session>
{
// This is the C++11 equivalent of a generic lambda.
// The function object is used to send an HTTP message.
struct send_lambda
{
session& self_;
explicit
send_lambda(session& self)
: self_(self)
{
}
template<bool isRequest, class Body, class Fields>
void
operator()(http::message<isRequest, Body, Fields>&& msg) const
{
// The lifetime of the message has to extend
// for the duration of the async operation so
// we use a shared_ptr to manage it.
auto sp = std::make_shared<
http::message<isRequest, Body, Fields>>(std::move(msg));
// Store a type-erased version of the shared
// pointer in the class to keep it alive.
self_.res_ = sp;
// Write the response
http::async_write(
self_.stream_,
*sp,
beast::bind_front_handler(
&session::on_write,
self_.shared_from_this(),
sp->need_eof()));
}
};
beast::tcp_stream stream_;
beast::flat_buffer buffer_;
const Config& m_config;
const Socket& m_socket;
http::request<http::string_body> req_;
std::shared_ptr<void> res_;
send_lambda lambda_;
public:
// Take ownership of the stream
session(
tcp::socket&& socket,
const Config& config,
const Socket& config_socket)
: stream_(std::move(socket))
, m_config(config)
, m_socket(config_socket)
, lambda_(*this)
{
}
// Start the asynchronous operation
void
run()
{
// We need to be executing within a strand to perform async operations
// on the I/O objects in this session. Although not strictly necessary
// for single-threaded contexts, this example code is written to be
// thread-safe by default.
net::dispatch(stream_.get_executor(),
beast::bind_front_handler(
&session::do_read,
shared_from_this()));
}
void
do_read()
{
// Make the request empty before reading,
// otherwise the operation behavior is undefined.
req_ = {};
// Set the timeout.
stream_.expires_after(std::chrono::seconds(30));
// Read a request
http::async_read(stream_, buffer_, req_,
beast::bind_front_handler(
&session::on_read,
shared_from_this()));
}
void
on_read(
beast::error_code ec,
std::size_t bytes_transferred)
{
boost::ignore_unused(bytes_transferred);
// This means they closed the connection
if(ec == http::error::end_of_stream)
return do_close();
if(ec)
return fail(ec, "read");
// Send the response
handle_request(m_config, m_socket , std::move(req_), lambda_);
}
void
on_write(
bool close,
beast::error_code ec,
std::size_t bytes_transferred)
{
boost::ignore_unused(bytes_transferred);
if(ec)
return fail(ec, "write");
if(close)
{
// This means we should close the connection, usually because
// the response indicated the "Connection: close" semantic.
return do_close();
}
// We're done with the response so delete it
res_ = nullptr;
// Read another request
do_read();
}
void
do_close()
{
// Send a TCP shutdown
beast::error_code ec;
stream_.socket().shutdown(tcp::socket::shutdown_send, ec);
// At this point the connection is closed gracefully
}
};
//------------------------------------------------------------------------------
// Accepts incoming connections and launches the sessions
class listener : public std::enable_shared_from_this<listener>
{
net::io_context& ioc_;
tcp::acceptor acceptor_;
const Config& m_config;
const Socket& m_socket;
public:
listener(
net::io_context& ioc,
tcp::endpoint endpoint,
const Config& config,
const Socket& socket)
: ioc_(ioc)
, acceptor_(net::make_strand(ioc))
, m_config(config)
, m_socket(socket)
{
beast::error_code ec;
// Open the acceptor
acceptor_.open(endpoint.protocol(), ec);
if(ec)
{
fail(ec, "open");
return;
}
// Allow address reuse
acceptor_.set_option(net::socket_base::reuse_address(true), ec);
if(ec)
{
fail(ec, "set_option");
return;
}
// Bind to the server address
acceptor_.bind(endpoint, ec);
if(ec)
{
fail(ec, "bind");
return;
}
// Start listening for connections
acceptor_.listen(
net::socket_base::max_listen_connections, ec);
if(ec)
{
fail(ec, "listen");
return;
}
}
// Start accepting incoming connections
void
run()
{
do_accept();
}
private:
void
do_accept()
{
// The new connection gets its own strand
acceptor_.async_accept(
net::make_strand(ioc_),
beast::bind_front_handler(
&listener::on_accept,
shared_from_this()));
}
void
on_accept(beast::error_code ec, tcp::socket socket)
{
if(ec)
{
fail(ec, "accept");
}
else
{
// Create the session and run it
std::make_shared<session>(
std::move(socket),
m_config,
m_socket)->run();
}
// Accept another connection
do_accept();
}
};
} // anonymous namespace
//------------------------------------------------------------------------------
namespace HTTP {
Server::Server(Config& config, boost::asio::io_context& ioc, const Socket& socket): ::Server(config, ioc), m_socket(socket)
{
}
Server::~Server()
{
}
int Server::start()
{
auto const address = net::ip::make_address(m_socket.address);
auto const port = static_cast<unsigned short>(std::atoi(m_socket.port.data()));
// Create and launch a listening port
std::make_shared<listener>(
m_ioc,
tcp::endpoint{address, port},
m_config,
m_socket)->run();
return EXIT_SUCCESS;
}
} // namespace HTTP
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