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#pragma once
#include "AudioPlayer.h"
#include <string>
#include <vector>
#include <boost/process.hpp>
#include <alsa/asoundlib.h>
#include "config.h"
#include <filesystem>
class MIDIPlayer
{
public:
MIDIPlayer(Config& config);
void start();
void stop();
bool is_playing();
void set_file(const std::string& filename);
std::string get_file();
std::vector<std::string> get_filelist();
int get_midi_port();
private:
void init_seq(void);
void close_seq(void);
void iterate_ports(void);
Config& m_config;
boost::process::child m_child_midiplayer;
std::filesystem::path m_dir;
std::string m_file;
snd_seq_t* m_seq;
int m_client;
AudioPlayer m_audio_player;
};
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