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#include "file.h"
#include <unordered_set>
namespace fs = std::filesystem;
const fs::path YMakefile{"YMakefile"};
// type of file can be built from dependencies
bool is_buildable_by_extension(const fs::path& p) {
fs::path ext{p.extension()};
return ext.empty() || ext == ".o";
}
namespace {
std::unordered_set<fs::path> compile_unit_source_types{".cpp", ".c", ".cc", ".S", ".rs"};
}
// type of file is source of compile unit (no included types like headers)
bool is_compile_unit_source_by_extension(const fs::path& p) {
fs::path ext{p.extension()};
return compile_unit_source_types.find(ext) != compile_unit_source_types.end();
}
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